Back in the summer and early fall, if you remember, I was doing a lot of work with an RPG company, Nevermet Press. Their first PDF was published this month, and my artwork is on the cover! I also designed a good chunk of the PDF layout as well. Click on the image below to go to the Nevermet Press page for the product.
If you haven’t heard about NMP, it’s a RPG blog that creates community content non-specific to any game system. Kind of drag-and-drop game ideas. The Desire is the product of a number of writers and artists working together, everyone creating their own content based on a central theme — in this case, a villain named The Desire. The cool thing about the project is that, unlike a lot of RPG products that present a linear script with a beginning, middle, and end — severely limiting the GM’s ability to modify the adventure — NMP’s articles develop locations, encounters, items, and characters around a central concept. As a game master, I think it’s a refreshing take on the “modular” concept of game modules, and is easier to plug in to an existing game. Finally, as each writer and artist presents their own vision which stems from the original article, there’s a wider variety of stories to tell. Just like if 10 artists painted the same scene, you’d still get 10 different paintings. (Admittedly, I’m biased because I worked on the project.)

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It sounds like a wonderful project. Congratulations!